The Legend of Zelda: Twilight Princess é o décimo segundo jogo da inovadora série, pioneira nos gêneros adventure e ação em terceira pessoa. Apesar dos nada modestos 21 anos de existência, a série ainda manteve elementos dos primeiros jogos lançados, como alguns itens e personagens, mas incorporou diversos outros, é claro, aproveitando a capacidade cada vez maior dos consoles da Nintendo.
O protagonista do game é Link, um jovem morador de um pacato vilarejo. Num dia fatídico, as crianças da vila e a melhor amiga do herói são raptadas, e ele, transformado em um lobo. Link, então, mergulha de cabeça na sua mais nova aventura, buscando respostas sobre o que está acontecendo e procurando por seus amigos, como não poderia deixar de ser.
Twilight Princess é especificamente bastante semelhante à Ocarina of Time, o primeiro título tridimensional da franquia — e um dos mais conceituado de todos. O sistema de de luta é parecido com o tão louvado e copiado sistema do título do Nintendo 64, contando com um botão que fixa as atenções do protagonista a um inimigo. Contudo, os ataques agora são feitos através de movimentos com o Wi Remote e o Nunchuk.
Diversos itens já vistos antes foram mantidos, como o estilingue, as "iron boots" e a vara de pescar. Entretanto, diversos deles tiveram modificações na forma de se usar, devido aos recursos do controle do Wii. Para usar o estilingue, por exemplo, basta mirar com o Wii Remote na tela e atirar, e para vara de pescar, basta jogar a isca no rio com um movimento e puxá-la com outro quando um peixe morder a isca.
The Legend of Zelda: Twilight Princess is the twelfth game of the series innovative, pioneering and adventure genres third-person action. Despite nothing modest 21 years of existence, the series still kept elements of the first games released, as some items and characters, but incorporated many others, of course, taking advantage of the increasing ability of Nintendo consoles.
The protagonist of the game is to Link, a young resident of a peaceful village. One fateful day, the village children and the best friend of the hero is kidnapped, and he turned into a wolf. Link then plunges headlong into his latest adventure, seeking answers about what is happening and looking for his friends, as it would be.
Twilight Princess is specifically very similar to Ocarina of Time, the first three-dimensional title in the franchise - and one of the most prestigious of all. The fighting system is similar to the much lauded and copied the system of the Nintendo 64 title, with a button that sets the protagonist's attention to an enemy. However, the attacks now are done through movements with Wi Remote and Nunchuk.
Several items were kept ever seen before, like the slingshot, the "iron boots" and the fishing rod. However, several of them had changes in the way of use, due to the capabilities of the Wii controller. To use the sling, for example, just aim with the Wii Remote at the screen and shoot, and fishing rod, just play the bait in the river with a wave and pull it with another when a fish bites the bait.
The protagonist of the game is to Link, a young resident of a peaceful village. One fateful day, the village children and the best friend of the hero is kidnapped, and he turned into a wolf. Link then plunges headlong into his latest adventure, seeking answers about what is happening and looking for his friends, as it would be.
Twilight Princess is specifically very similar to Ocarina of Time, the first three-dimensional title in the franchise - and one of the most prestigious of all. The fighting system is similar to the much lauded and copied the system of the Nintendo 64 title, with a button that sets the protagonist's attention to an enemy. However, the attacks now are done through movements with Wi Remote and Nunchuk.
Several items were kept ever seen before, like the slingshot, the "iron boots" and the fishing rod. However, several of them had changes in the way of use, due to the capabilities of the Wii controller. To use the sling, for example, just aim with the Wii Remote at the screen and shoot, and fishing rod, just play the bait in the river with a wave and pull it with another when a fish bites the bait.
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